Ancient Teleporters Found
2000-04-26
One of our very talanted Wizards, Mandos Turambar of Tarew Marr, has some important discoveries to share with us all! In his researches on ancient magical transports, he has discovered that the recently re-discovered lands (or more specifically the ocean) to the South East of Oasis contains wonderous teleportation devices to almost all the major cities of Norrath! Here is his full report to the guild...

ED: Since the public discovery of this room, Verant has changed it so you can not bind here anymore. Those people who were bound before the change can keep their bind points here HOWEVER, be aware that there is a level 55'ish sea dragon that spawns near this room, and he can kill anyone pretty darn quick, causing a dreaded "Bind point death loop". You might also want to check out the discussions about this topic on EQvault too !

Honorable Guildmaster Sorontar:

As a Wizard, I am professionally interested in all things having to do with ethereal transport. As such, I was drawn to rumors concerning firepots throughout the lands of Norrath. These rumors spoke of an ancient transport system "for those of evil race", which could be accessed through having the appropriate "key", and inserting it (or using it) with the appropriate "firepot" in a Norrathian city, to be instantly transported to another city of Norrath, without the need of spell, Wizard or Druid (shudder!).

Knowing that most ancient magic was not related to the evils that plague Norrath, I have long discounted the likelihood that such devices, if they existed, were for evil races' exclusive use. Evil races are prone to destruction, rarely creativity of any sort! However, it has come to my attention, that such teleportation devices do, in fact exist, and can be utilized by all races. However, their utility is, at this stage of my investigation, limited to travel from one hub point to twelve (12) of the cities of Norrath.

This hub point is deep under the Timorous Deep, located at -12260, +4365, -277. It came to my attention, that the top of a classic Combine Era Wizard Spire, with its familiar four tines, was observable above the waves in this depth of Ocean. If you swim down directly between the four tines, you will find a square opening on the ocean floor. Descending, you will find yourself suddenly in air, in a square room, with three firepots along each wall. In the center burns a magic fire of blue, such as can be seen at certain ancient Elvish and Combine towers (e.g. Oasis). Note that the descent from the surface is one way, and I was unable to find any way to leave the room by normal means. No monster nor person disturbed my researches that followed.

Binding myself to the locale, I commenced to mediate on the twelve firepots. It was immediately apparent that the style of each was different, and each was familiar to a particular culture of Norrath. I proceeded to test my hypothesis, and touching the rust-colored low firepot, similar to many in the city of my youth, found myself, being dusted off by a very surprised guard (my second cousin, twice removed), in Northern Felwithe. Without answering my startled cousin's queries (he knows I tend to gate around hastily...), I immediately gated back. I tested all twelve pots, and here is the key of their wisdom:

North Left:(fire on floor)Grobb (entrance)
North Center:(6 side gray)Ogguk (entrance)
North Right:(6 side tall)Erudin (near dock)

East Left:(6 side gray)Neriak Commons (entrance)
East Center:(4 side wood)Greater Faydark (under Kelethin)
East Right:(6 side rust)Northern Felwithe (entrance)

South Left:(Brown box)Halas(near dock)
South Center:(Dark with blue)East Freeport (on dock)
South Right:(tall gold vase)Cabilis West (entrance)

West Left:(White marble)South Kaladim (entrance)
West Center:(Lava Lamp)Akannon (entrance)
West Right:(torch stand)Rivervale (entrance)

It is to be noted that "the Black Hole", Qeynos, and Highpass, are not represented here.

An intriguing question, beyond the origin of these firepots and their creator's identity, is: "Are there other pots out there that bring you to The Timorous Deep?"

Respectfully submitted,

Mandos Turambar, Wizard Peregrinator of the 48th Degree
Treasurer of the First Chapterhouse of the Seekers of Lore (Tarew Marr)

MadWand